Overview
As The Xul Framework has progressed, the need for a clean MVC architecture underlying applications has become clear. MVC, or Model-View-Controller, provides for a clean separation between application data (models), view logic (controllers) and the user interface (views). This separation creates loosely coupled components that are easier to maintain and more importantly testable. For a more in-depth look at building Pentaho Xul application with the MVC pattern, please refer to the excellent article by Aaron Philips: MVC in Pentaho XUL Applications
At the heart of any MVC application framework lies a method for synchronizing data between the models and views. Many frameworks leave this "housekeeping" to the developer. With the introduction of Xul Bindings, we have provided a more developer friendly approach.
What's in a Binding?
A Xul Binding object consists of four primary and two optional pieces of data:
- Two XulEventSource objects, one "Source" the other "Target" and a property for each to "Bind" together.
- Optionally, A binding strategy (one-way, bi-directional or bind-once).
- Optionally, A Convertor Object to manage data translation between the two.
Creating a Binding Object
There are several methods provided for in the Xul Framework for creating a Binding Object. Some are as simple as calling bind() with four Strings from an Event Handler. We'll not cover all of those here as they're addressed in detail in MVC in Pentaho XUL Applications. Instead, let's have a look from the ground up.
Below is the most basic representation of a binding.
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{scrollbar} h1. Data Binding and Model-View-Controller Framework As the XUL framework progressed, Pentaho developed a need for a clean, underlying model-view-controller (MVC) architecture application. MVC provides for a clean separation between application data (models), view logic (controllers) and the user interface (views). This separation creates loosely coupled components that are easier to maintain and test. For a more in-depth look at building Pentaho XUL applications with the MVC pattern, please refer to the excellent MVC in XUL applications article by Aaron Phillips: [http://wiki.pentaho.com/display/PLATFORM/MVC+in+Pentaho+Xul+Applications] At the heart of any MVC application framework lies a method for synchronizing data between the models and views. Many frameworks leave this "housekeeping" to the developer. XUL bindings offer a more developer-friendly approach. h2. What's in a Binding? A XUL binding object consists of four primary and two optional pieces of data: * Two *XulEventSource* objects -- one "Source," the other "Target" -- and a property for each to "Bind" together. * A binding strategy (one-way, bi-directional, or bind-once). A converter object to manage data translation between the two is also an option. h2. Creating a Binding Object There are several methods for creating a binding object in the XUL framework. Some are as simple as calling *bind()* with four strings from an event handler. All of those methods are covered in the aforementioned MVC document. Below is the most basic representation of a binding: {code} Binding bind = new Binding(sourceObject, "firstName", targetObject, "value"); {code} When added to |
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As Java lacks first class support for Properties and writing Objects with direct member access is frowned upon, Bindings access data by way of the Javabean standard. A discussion of Javabeans is outside the scope of this article and we will proceed with the assumption that you are familiar with them.
At the Javabean level our binding looks something like this:
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a binding context (explained later in this guide) it will synchronize data between *sourceObject* and *targetObject* by way of *firstName* and *value* respectively. Because Java lacks first-class support for properties, and it's bad form to write objects with direct member access, a binding accesses data by way of the JavaBean standard. At the JavaBean level, the binding looks something like this: {code} sourceObject.getFirstName() => targetObject.setValue() sourceObject.setFirstName() <= targetObject.getValue() |
Binding Strategies
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{code} h2. Binding Strategies By default, a binding object represents a synchronization bi-directionally. Any change to the source will update the target and visa-versa. You can optionally prescribe for a one-way binding between source and target as |
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such: {code} binding.setBindingType(Binding.Type.ONE_WAY); |
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{code} Where *ONE_WAY* is a type defined in Binding.Type enumeration. A one-way binding will send data from the source to the target but not the other way around. |
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Future versions will introduce the concept of a "bind-once" strategy that will in essence "flash" a snapshot of data between objects at the time of the binding's instantiation. |
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Conversions
We can further extend the flexibility of our bindings by providing a BindingConvertor object to manage the translation of data between objects. The BindingConvertor class itself is so small worth taking a look at right here.
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h2. Conversions You can further extend the flexibility of your bindings by providing a *BindingConvertor* object to manage the translation of data between objects: {code title="BindingConvertor.java"} public abstract class BindingConvertor<V, R> { ... public abstract R sourceToTarget(V value); public abstract V targetToSource(R value); } {code} Below is a simple |
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implementation that binds the value of a *XulTextbox* with the *selectedIndex* of a *XulMenuList*. When a user enters a numeric string into the text box, it will be converted into an integer before being passed to the *setSelectedIndex* method of the menu list: {code} Binding binding = new Binding(textbox, "value", dropdown, "selectedIndex"); BindingConvertor conversion = new BindingConvertor<String, Integer>(){ @Override public Integer sourceToTarget(String value) { return Integer.parseInt(value); } @Override public String targetToSource(Integer value) { return value.toString(); } } binding.setConversion(conversion); |
The Binding Context
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{code} h2. The Binding Context Bindings in and of themselves don't actually do |
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anything; they simply describe the relationship between objects. The actual establishment of a binding is performed by a *BindingContext* object. However, you never have to deal with a *BindingContext* directly because every *XulDomContainer* has one. To add a new binding object to the context, simply pass the binding to the *addBinding()* method of the *XulDomContainer*. |